
Pre-orders for the game opened on January 16, 2013. The project raised over $2 million before pledges were locked, reaching enough to add planet types such as Ocean and Metal planets, and an Orchestral soundtrack. The game was announced as a Kickstarter project, with an initial funding request of $900,000. The game allows you to conquer entire planets and solar systems with multiple camera zoom all the way from solar-system level to ground unit level. The game was designed and developed in the spirit of Total Annihilation, a successful RTS game from the late 90's in which you start with a single über-unit called Commander that has to conquer the map by creating units and consuming resources. Planetary Annihilation was originally developed by Uber Entertainment. You play as a giant humanoid robot that has to build an army from scratch every time it arrives at a new world, and stay an average of three missions on the same planet.Planetary Annihilation and Planetary Annihilation: TITANS are now developed and published by a new company Planetary Annihilation Inc. There are many planets to visit, too, From young, volcanic planets to dense swamp jungles to ocean planets. You get a selection of many, many unit types, from spiderbots to submarines, from laser towers to nuclear missile silos, and from wind generators to landmines. There are nanofabrication, von neumann machines, antimatter and plasma weaponry, occasional and hostile non-humanoid aliens, and FTL (via two "Galactic Gates", think of wormholes). This has split them into two factions:Īrm: stationed in the arm of the galaxy, have an Earthlike planet as their homeplanet, and dedicated to cloning.Ĭore: stationed near the core of the galaxy, have a large metal sphere as their homeplanet (most likely a Matrioshka Brain) and dedicated to patterning (consciousnesses transfer to machine and copying). The story is about mankind, at least four thousand years in future, warring over whether they should leave their flesh bodies or not.

Otherwise: It's too old to be sold, or for the developer to mind it, so just get a bittorrent client and pirate it right away! There are a couple of expansion packs, too.

If you don't like old games or something then read the following. So, what makes it so great? It's the gameplay, the setting, and the soundtrack. The only voice you ever hear is that of the narrator's, and the story is pretty much straightforward. The graphics are just OK, The camera is facing north at 75 degrees, the terrain is 2D with elevation data, like a topographic map, but objects are fully 3D. If you like the former, you will love the latter.

Now willing to share it because there are too many similarities between OA and this game. Played this more than a decade ago but still prefer it over many modern games. Total Annihilation was a real time strategy game developed for Windows and released on Sep 30, 1997.
